
#pragma once
#ifndef _SYSTEM_RWF_H_
#define _SYSTEM_RWF_H_

#include <string>
#include <vector>

#include <boost/property_tree/ini_parser.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <boost/property_tree/ptree.hpp>

using namespace std;
using namespace boost::property_tree;

#define MAIN_SETTING "Setting"

#define FORMAT_JSON ".json"
#define FORMAT_INI ".ini"

const vector<string> NAME_FILE_LOCALE{"Build", "Error",  "Interface",
                                      "Mob",   "Player", "Subject"};

const vector<string> NAME_FILE_RES{"Build", "map", "Mob", "Player", "Subject"};

#endif
